About
An indie tool,
by an indie dev
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Dev updates, shared worlds, feedback channels, and a place to swap tips with other WorldSlate users.
I'm Inidar. I've been shipping tools for game communities for years; WorldSlate is the first one I'm putting on a store page.
I'm working on a (still untitled!) top-down survival exploration game with procedural worlds, base building, and a persistent overworld that heals as you progress. I use WorldSlate to author its worlds visually instead of writing disposable generation code for every layout I want to try.
WorldSlate is still my daily driver, and as I've improved it over time it's become clear other devs might want it too.
This is my first commercial release. If you've come from the modding scene, you may already know me: my mods and tools have crossed 100k+ downloads across Inidar Academy (Home of Pokemon PLA+ and SV+) and TerrariaModder, a modding framework for Terraria 1.4.5.
Hope it saves you the same headaches it saved me.
When you "Open in Unity" or "Open in Godot," you don't get a sealed export. The world generator ships as readable source code in your project. Yours to read, modify, and ship inside your game. Royalty-free, perpetual, no attribution required.
Want this in your game?
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